— Work · Game

DOT HOLD'EM: All-In Road

도트 홀덤: 올인 로드

A pixel-art Texas Hold'em story game dealt from a truly random shuffle (play chips only).

type
game · Texas Hold’em story
platforms
coming soon
languages
Korean · English
chips
play chips only · not real gambling
made_by
odd duck

Why we made it

Everyone at odd duck loves hold’em — really loves it. Let’s set the table for the game we love, with our own hands — that’s where “DOT HOLD'EM: All-In Road” began.

We’re not the only ones who love hold’em. People who were great at games, in particular, are making names for themselves at the hold’em table too. Hong Jin-ho, a StarCraft pro gamer from 2000 to 2011, won his first bracelet at the 2022 World Series of Poker (WSOP) (Wikipedia), and at “WFP SYNDROME 6”, held in Incheon on August 20, 2023, he took first place out of 2,578 players and won 240 million won in prize money. His poker winnings up to that point came to 2.84 billion won (ZDNet Korea).

Lim Yo-hwan, another former StarCraft pro gamer, became a coach after retiring, turned professional poker player in 2013, and won an Asia Poker Tour event in January 2019 (Sports Kyunghyang). There are examples overseas, too. France’s Bertrand "ElkY" Grospellier finished second in StarCraft at the 2001 World Cyber Games, spent a few years competing in Korea, then moved to poker. He won the European Poker Tour and the World Poker Tour in 2008 and the WSOP in 2011, becoming a “Triple Crown” winner who had conquered all three (Wikipedia).

Counting fast, reading an opponent’s habits, putting everything on a single decision. We think that’s why people who loved games are drawn to hold’em.

DOT HOLD’EM title screen — DOT HOLD’EM written on a rainy window, the “All-In Road” sign below it, and the Continue, New Game, Quick Match, Synopsis, Fairness Center and Settings buttons; at the bottom, “Play money only (not real gambling)”Intro — a rainy night street in Seoul, 2026. Holden, thinking: “(Today's recap: Went to work. Got fired. Walked home in the rain. Left my umbrella at the office, too.)”
The title, and the intro’s first scene — Seoul, 2026.

Five things that set it apart from other hold’em apps

There are plenty of hold’em apps. Most of them have you take on other people online, or trade chips with an AI that plays by a fixed script. DOT HOLD'EM adds five things to that table — a story, a Korea arc and a World arc, guidance that helps you improve as you play, an AI that keeps getting stronger, and a Fairness Center where you verify the shuffle yourself.

① Hold’em with a story

The hero is twenty-nine. In a single day, he gets fired from his job and receives a text from his landlord about rent that’s now two months overdue. That night, a box of his late grandfather’s belongings arrives from Busan: a well-loved deck of cards, an old chip engraved with “銀手” (“The Silver Hand”), and a letter.

Intro — in his semi-basement room, Holden reads a text about overdue rent: ‘Since when was a little “^^” smiley this terrifying…’Intro — a deck of cards from Grandpa’s box of belongings: “A well-loved deck of cards, its corners worn soft and round.”
Intro — ‘Since when was a little “^^” smiley this terrifying…’, and the deck of cards Grandpa left behind

The letter tells the story of one last game in Busan in 1998. The deck in that game was stacked from the start, and the man across the table has since become a casino tycoon who promises “a perfectly fair stage.” The hero challenges him to “one fair game.”

Intro — Grandpa’s letter: “My dear Holden, by the time you read this, I'll have taken the long road home. There's something I never told you.”Intro — a sepia flashback to Busan, 1998. The young Grandpa, Kang Manbok, says: “This deck… was stacked from the start. You and the dealer…!”
Grandpa’s letter, and a flashback to Busan, 1998 — “This deck… was stacked from the start.”

The first stage is Bongsun’s Go Club, tucked away in a back alley of Jongno. Open the door and Quackers the duck greets you first, then Grandma Bongsun — who played at the same tables as Grandpa for 30 years — teaches you hold’em. From convenience-store owner Park Mandu to Choi Gosok, 27 years behind the wheel of his own cab, 35 characters sit down at the table, each with seven facial expressions, a way of talking and a style of play all their own.

Chapter 1, Bongsun’s Go Club — Quackers the duck standing among the Go boards: “Quack!”Chapter 1, Bongsun’s Go Club — Grandma Bongsun recognizes Holden: “…Those eyes. You're Manbok's grandkid. Got the letter, did you?”
Bongsun’s Go Club — Quackers, the club’s longest-standing regular, and Grandma Bongsun, who knew Grandpa
Chapter 1, Bongsun’s Go Club — the first opponent, Choi Gosok: “C'mon, step on it! Choi Gosok, 27 years driving my own cab! The meter's running, people!”Chapter 1, Bongsun’s Go Club — Grandma Bongsun: “Don't wait for good cards. Make good decisions with the cards you get. That's all there is to it.”
The first opponent, Choi Gosok, and a word from Grandma — “Don't wait for good cards. Make good decisions with the cards you get.”

② The Korea arc and the World arc

The Korea arc runs five chapters: starting from a semi-basement room, it takes you through Bongsun’s Go Club in Jongno, Hongdae Underground, Gangnam Rooftop and Jeju Ocean Casino, all the way to Golden Castle in Incheon. Each chapter opens with a cutscene and ends in a one-on-one showdown with a boss.

Reach the end of the Korea arc, and the World arc opens up. As for which cities it leads to — ? — see for yourself.

End of the intro — Holden in his semi-basement room: “Grandpa, I'll play that game again for you. Fair and square this time.”Korea arc map, “Hold'em Road · Golden Castle · 3 to go” — 1 Where the Alley Begins and 2 Hongdae Underground marked CLEAR, 3 Gangnam Rooftop marked “Challenge!”, 4 Jeju Ocean Casino and 5 Golden Castle locked
“Fair and square this time.” And the Korea arc map — from a semi-basement room to Golden Castle

③ Hold’em you learn as you play

Like the hero, who thought blinds were something you hang over a window, first-timers are welcome here. In Chapter 1, Grandma Bongsun sits beside the table and walks you through it step by step, and a single line at the bottom of the screen tells you what you’re holding and what kind of hand it is.

Win games and you build up Fame, which you use to learn skills — Bongsun’s Advice, Pot Odds, Outs Counter, Equity Sense, Player Reads and Stack Sense. How much equity you need to make a call, how likely your hand is to win right now: the math real hold’em players use is shown right there on the table. Skills are only information to help you decide; they never touch the shuffle or the cards.

Chapter 1 table — Grandma Bongsun’s guidance: “Your two cards are here! These are your 'hole cards' — only you can see them. Not even the AI can peek.” Below, Holden’s hand: “Hand: 10-7 offsuit”Growth screen — “Skills only feed you information. They never touch the shuffle or the cards.” Bongsun's Advice and Pot Odds marked Owned, then Outs Counter and Equity Sense
Grandma Bongsun’s guidance at the Chapter 1 table, and skills on the Growth screen

④ AI that keeps getting stronger

Poker was a long-standing challenge for artificial intelligence research. In January 2017, Carnegie Mellon University’s Libratus played 120,000 hands against four pros and came out ahead by $1,766,250 in chips (Wikipedia), and in 2019 Pluribus, built by the same researchers together with Facebook AI, beat pros at six-player no-limit hold’em. Pluribus learned its baseline strategy by playing against six copies of itself (Carnegie Mellon University).

The benchmark this research has refined is GTO (game-theory optimal strategy). DOT HOLD'EM’s AI comes in nine styles — Beginner, Calling Station, Maniac, Rock, loose-aggressive (LAG), tight-aggressive (TAG), Math Player, Pro and Boss — and the stronger the character, the more it layers its own personality on top of a baseline strategy close to GTO, so the opposition gets tougher with every chapter. Opponents read your playing habits and exploit them, and when they’ve read you, they let you know with a single line. Even so, the AI sees only public information. It can’t see your hole cards or the rest of the deck.

Quick Match screen — Opponents 1 to 5 with 3 selected, “Pick Your Rivals” with Park Mandu, Choi Gosok and Rockhee checked from the characters met in the story, Starting Chips, and the “Deal me in!” buttonChapter 3 Gangnam Rooftop table — Holden’s hand “8-2 offsuit”, the tip “Weak · Folding is fine”, Equity 38%, Pot Odds 2.4 : 1 (Need 29%)
Quick Match — another game with the characters you’ve met, and equity and pot odds at the Chapter 3 Gangnam Rooftop table

⑤ A Fairness Center that verifies the shuffle

In September 1999, security researchers in the United States announced they had cracked the shuffle used in online poker. The shuffle several poker sites relied on used a 32-bit seed, so it could produce only about 4.3 billion possible orders — while a single deck can be shuffled in 52! (about 8×10⁶⁷) ways. And because even the seed came from the time of day, seeing just your own two cards and the three flop cards was enough to know everyone’s cards, and even the winner, in advance (Datamation).

Number of card orders a shuffle can produce, compared by digit count — the flawed 1999 shuffle (32-bit seed): about 4.3 billion, 10 digits; every order of one deck, 52!: about 8.07×10 to the 67th power, 68 digits The flawed 1999 shuffle (32-bit seed) about 4.3 billion · 10 digits Every order of one deck (52!) about 8.07×10⁶⁷ · 68 digits Bar length = number of digits
How many orders a shuffle can produce — the flawed 1999 shuffle: about 4.3 billion (2³²); every way to shuffle one deck: 52! (about 8.07×10⁶⁷). Bar lengths are proportional to the number of digits

That’s why DOT HOLD'EM doesn’t hide its shuffle — it shows it. The cards are shuffled with cryptographic random numbers from the operating system, using the Fisher–Yates method, which makes every possible order of the 52 cards exactly equally likely. Before a hand begins, the fingerprint of the shuffled deck (a SHA-256 hash) is posted first as a “Seal”, and once the hand is over, the deck order is revealed. Anyone can recompute the fingerprint and confirm nothing was swapped. In the Fairness Center, you can verify recent hands yourself and run a 20,000-shuffle uniformity test in real time.

It’s not something you often find in a light, casual game. But think of Grandpa’s letter: if the shuffle is fair, all that’s left is your own judgment.

Fairness Center — “The Cards Never Lie”: no person shuffles the cards; every hand gets a fresh shuffle from the device’s cryptographically secure random number generator (CSPRNG); the method is the Fisher–Yates shuffle; below, the “Under the Hood” technical notesChapter 2 Hongdae Underground table — “Seal #3dafba” at the bottom center, Holden’s hand “Q-6 offsuit”, the tip “Marginal · Only if it's cheap”
The Fairness Center, and the Seal at the bottom center of the table — the deck’s fingerprint is shown before the deal

How to play

  • Story — Watch each chapter’s cutscene, then take your seat at the table. Lose, and [Retry] puts you straight back in your seat — and the deck is always shuffled just as fairly.
  • Quick Match — Pick 1 to 5 characters you’ve met in the story, your starting chips and the blind speed, and play a game.
  • Controls — Fold · Check/Call · Raise · All-in. To raise, set the amount with the slider or with buttons like ½ Pot and Pot.
  • Records — Your hands played, win rate, biggest pot and best hand are kept.
  • Languages — Korean and English.
  • Play chips only — No real money or goods change hands, and the game does not encourage gambling.

A night of not waiting for good cards, but making good decisions with the cards you get. We hope it’s that kind of game for people who love hold’em, and for people taking a seat at the table for the first time with this game.